Developed from September 20, 2020 to November 22, 2020

If game has poor performance is browser the downloaded version may work better. 


Credits:

Will McKay: Project lead, core gameplay implementation, concept, level format, music, barrel rolling, event system, enemy types, assorted bug fixing, models (ships, asteroids), difficulty tuning, additional sounds (engine), mouse control, boss fight, level stats, font selection, vfx


Philip Greene: Title screen, logo/background (incl. related animation effects), turret enemy, input remapping and related controls refactor, main menu, intro sequence bug fix, sans serif font selection

Rami Bukhari
: Pause menu, health bar, sounds (shot, low health warning, hit, powerup ready, depleted energy, switch), player destruction bug fix, restart functionality, game over menu

Andy King: Terrain gap bug fix, post processing, color palette, powerup material fix, playtesting and level feedback, additional environment design on stage 3 and boss fight

Justin Chin: Powerup sound effects, longer explosion sound

Chris DeLeon: Compiled credits


Special Thanks
Jonas Bötel: Code Review 

Download

Download
SolarCindersWindows.zip 67 MB

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